Save Data Resident Evil 4 Gamecube
| Feature | GameCube (2005) | PS2 (2005) | Wii (2007) | PC / Remake (2023) | |--------|----------------|------------|------------|--------------------| | Save blocks required | 17 | ~250 KB (PS2 memory card) | 15 blocks (virtual Wii) | System storage (unlimited) | | Ink ribbon requirement | Yes | Yes | Yes | No (autosave) | | Max save slots per card | 20 | Unlimited (per memory card) | 8 (Wii internal) | Cloud / manual | | Copy protection | None | None | Locked to console | Cloud encrypted |
If you are upgrading to a larger Memory Card or using a Wii to play your GameCube discs, keep these tips in mind: The GameCube BIOS Save Data Resident Evil 4 Gamecube
The GameCube version supports up to 20 manual save slots per memory card. File Structure: | Feature | GameCube (2005) | PS2 (2005)
Here is everything you need to know about saving your progress, managing memory card space, and what happens when you finish the game. 💾 How to Save Your Game If Leon dies, you can often "Continue" from
: The game features a "liberal" checkpoint system. If Leon dies, you can often "Continue" from the start of the current area or room rather than reloading your last manual save.



