Endless+frontier+elf+team ⭐ No Sign-up
The most important early-game pet. It allows the Priest’s 5x speed buff to trigger from the Time Shop. Once you have Icy at 5 stars, you can replace the Priests on your active team with more Hippogriffs or other supports.
To progress efficiently, you focus nearly all your Medals on just two "core" units: one and one Magical . This allows them to power through stages while ignoring enemies immune to one damage type. endless+frontier+elf+team
Alternative: If you haven't secured a Hippogriff yet, an is a fantastic high-damage substitute. The most important early-game pet
The team exchanged glances. They had tried everything: fighting the guardians, reasoning with the echoes, even letting themselves be killed at the same moment. Nothing worked. But a straight line into the unknown? That was the one thing they had never dared. To progress efficiently, you focus nearly all your
| Unit | Role | Key Skill | Synergy | | :--- | :--- | :--- | :--- | | | Main DPS | Gale Force (Ignores 30% armor) | Leader: +25% Crit Rate to Elf allies | | Forest Keeper | Tank / Debuffer | Entangling Roots (60% slow) | Reduces enemy attack speed by 50% | | Moon Elf Archer | Ranged DPS | Lunar Arrow (Bonus vs. Flying) | Buffs Nature damage on critical hit | | Druid of the Claw | Healer / Off-tank | Wild Regrowth (Hot) | Converts 15% of damage into party heal | | Ancient Treant | Pure Tank | Bark Skin (Damage Reflect) | Taunt + Self cleanse on elite kill | | Star Seer | Support / CC | Fated Vision (Reset cooldowns) | The glue of the team; enables perma-slow |
Once you reach (or equivalent endgame), the Elf team hits a damage ceiling. Recommended transition paths: