The protagonist makes a fatal error: he prioritizes his own schedule (studying for exams, working late) over Chona's needs. The rival, often a slacker with natural charisma or a teacher with authority, steps into the void. The game then shifts from romance to a watching horror. Through a series of text boxes and static images rendered in RPG Maker, the player witnesses Chona’s phone calls going unanswered, her excuses becoming flimsier, and her affection rerouting.

Time Management: Some titles utilize a day/night cycle where your choices on how to spend time affect the progression of the story.

Multiple Perspectives: A hallmark of NTRMAN’s work is the ability to see the story unfold from different viewpoints, adding layers to the moral complexity of the plot.

The game can be found and supported through the developer's official channels on Pixiv Fanbox Review of Chona | vndb