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giveItemEvent.OnServerEvent:Connect(function(player, itemName) local item = ServerStorage.Items:FindFirstChild(itemName) if item then local itemClone = item:Clone() itemClone.Parent = player.Backpack print(itemName .. " given to " .. player.Name) else warn("Item not found: " .. itemName) end end)
-- Assuming you have buttons named after the items for _, button in pairs(playerGui.Frame.Buttons:GetChildren()) do button.Activated:Connect(function() onButtonActivated(button.Name) end) end new fe weapons items giver script on roblox pri link
If you are determined to find scripts for educational purposes or private server testing, always stick to well-known community hubs rather than random links found in YouTube descriptions: giveItemEvent
Roblox, a popular online platform, allows users to create and play games. One of the most sought-after features in Roblox is the ability to give players items, such as weapons, in a game. In this article, we will explore a new script that enables game developers to give players items, specifically focusing on the "New FE Weapons Items Giver Script on Roblox PRI Link." itemName) end end) -- Assuming you have buttons
-- Event Detection (Click Detector) local clickDetector = button:FindFirstChild("ClickDetector")
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