- Fe - Loop Kill All Script - Roblox Scripts - ...

-- This WILL NOT work on most FE games while true do for _, v in pairs(game.Players:GetPlayers()) do if v ~= game.Players.LocalPlayer then -- Attempt to kill (blocked by FE) v.Character.Humanoid.Health = 0 end end wait(0.5) end

while true do for _, player in pairs(game.Players:GetPlayers()) do fireEvent("kill", player) end wait(1) -- wait for 1 second before looping again end - FE - Loop Kill All Script - ROBLOX SCRIPTS - ...

A common use case is a that allows a player to "nuke" the server once. A LocalScript handles the purchase request. -- This WILL NOT work on most FE

). This ensures that as soon as a player respawns, they are instantly killed again, effectively making the game unplayable. they are instantly killed again