Badwater sources were introduced in a previous update, but they were notoriously difficult to block or divert. Build 17278206 introduces a subtle but crucial change: when placing levees and explosives.
: A breakdown of the Flow Sensor's utility in creating self-sustaining districts. Timberborn Build 17278206
| Metric | Build 17185910 | Build 17278206 | Improvement | | :--- | :--- | :--- | :--- | | | 42 fps | 58 fps | +38% | | Water flow recalculation time (60 tiles) | 1.2 sec | 0.7 sec | -41% | | Save file load time (late game) | 34 sec | 22 sec | -35% | | RAM usage (with 200+ mods) | 5.8 GB | 4.9 GB | -15% | Badwater sources were introduced in a previous update,
For new players, this build represents the definitive way to experience Timberborn. For veterans, it is the long-overdue polish that the Badwater update deserved. | Metric | Build 17185910 | Build 17278206