| Command | Effect | |---------|--------| | ShowDebug | Toggles detailed debug info on screen | | ShowDebugGER | Shows gameplay error reporting | | ShowMUTInfo | Displays enemy unit info | | ViewClass classname | Shows object properties (advanced) |
You are looking inside the XEW (XCOM: Enemy Within) folder, not the base XComGame folder. The expansion has its own separate engine. xcom enemy within dev console full
If you are using Steam directly (without a mod launcher), do this: | Command | Effect | |---------|--------| | ShowDebug
Note: If you cannot use Nexus, manually find the XComGame.exe config edit method, but the mod launcher is safer for modern systems. This is where the "full" console shines
This is where the "full" console shines. You can manipulate the active mission in real-time.
Unlike XCOM 2 , Enemy Within (EW) has its console disabled by default in a way that launch options alone rarely fix. You have two primary methods: :
...\Steam\steamapps\common\XCom-Enemy-Unknown\XEW\XComGame\Config\ Find the header [XComGame.XComTacticalInput] for battle commands or [Engine.PlayerInput] for base/strategy commands Steam Community Add a binding line, such as: .Bindings=(Name="U", Command="restartlevel", Alt=True) Steam Community This would restart your current mission when you press Steam Community 3. Essential Console Commands