Just let me know how you’d like to proceed.
| Component | Tech Stack | Key Features | |-----------|------------|--------------| | | Unity 2022 LTS | Cross‑platform rendering, physics, and networking | | AI System | Behaviour Trees (NodeCanvas) + Custom Pathfinding | Adaptive pirate tactics, emergent patrol coordination | | Procedural Generation | C# procedural algorithms + Perlin noise | Infinite sector creation with deterministic seeds | | Mod API | Lua 5.4 + C# Reflection | Hot‑reloading of scripts, sandboxed execution, secure file I/O | | Multiplayer (Beta) | Mirror Networking (WebSocket) | Cooperative patrols for up to 8 players, shared economy | | Data Persistence | SQLite + JSON blobs | Save files (~3 MB), easy backup and manual editing | cytherealimopatrol full
| Question | Answer | |----------|--------| | | Yes. The full version includes a robust offline campaign that mirrors all multiplayer features. | | Can I play on a low‑end PC? | The engine scales down graphics automatically; you can also toggle “Low‑Res Mode” in the settings. | | Are the assets royalty‑free? | All core assets are owned by Cythereal Studios. Community‑created assets are licensed under CC‑BY‑SA 4.0 unless otherwise noted. | | How are updates delivered? | Via the Steam auto‑updater or a manual patch from the website for the DRM‑free version. | | Is there cross‑play? | Currently Windows ↔ macOS ↔ Linux cross‑play is supported. Console ports are planned for 2027. | Just let me know how you’d like to proceed