A Zombie-s Life -v1.2.0--final- By Nergal -

A Zombie-s Life -v1.2.0--final- By Nergal -

Each day is divided into segments: Morning, Afternoon, Evening, and Night. You must choose how to spend your time—scavenging, fortifying the house, talking to survivors, or resting. Poor time management can lead to hunger, low morale, or surprise zombie attacks.

: Players must explore various locations to collect items, manage resources, and avoid or fight off zombie threats to stay alive. Narrative & Characters A Zombie-s Life -v1.2.0--Final- By Nergal

"A Zombie-s Life" uses the undead to ask sharply human questions—about memory, dignity, and community—while delivering moments of wicked humor and quiet sorrow. It’s less about survival spectacle and more about what counts as living when life has been rearranged. Each day is divided into segments: Morning, Afternoon,

: A turn-based system where you use melee weapons or firearms. Firearms are powerful but require scarce ammunition, often found in high-risk areas like the Hospital or the City Center. Major Character Arcs & Content : Players must explore various locations to collect