Facegen For Genesis 9
Bringing Real Faces to Life: A Guide to FaceGen for Genesis 9
| Issue | Explanation | Mitigation | |-------|-------------|-------------| | | FaceGen head and G9 neck vertices don’t match perfectly. | Dial morph to 85–95%; use G9’s “Neck Adjust” morphs. | | Eyes/eyelids | FaceGen eyelids often occlude G9’s eyeballs. | Before export from FaceGen, delete eyelid geometry. | | Expression loss | FaceGen head is a neutral T-pose face; G9’s facial rig gets locked. | Apply expression morphs after the FaceGen morph. | | Texture stretching | UV mismatch causes distortion around ears and nose. | Manual texture projection in 3D painter (e.g., Mari, ArmorPaint). | facegen for genesis 9
FaceGen Artist Pro and FaceGen Modeller both officially support Bringing Real Faces to Life: A Guide to
However, compared to sculpting for 20 hours? FaceGen for Genesis 9 is currently the fastest route to a custom character on the market. | Before export from FaceGen, delete eyelid geometry