Games ~repack~ | Kings Fall Bastard
The tragedy for the King is that he often believes he is the author of this game. He utilizes the bastard players—the "little birds," the ambitious minor lords, the bastard children, and the Mercenaries—to bypass the rigid constraints of his own laws. He thinks he is using the chaos to secure his order. He fails to realize that chaos is not a tool; it is a living thing. Once a ruler invites the Bastard Game to circumvent his enemies, he has introduced a predator into his own court.
It gets the Bastards.
In a legitimate game—a "King’s Game"—there are established laws, lines of succession, and codes of honor. The pieces on the board move in predictable patterns. But a Bastard Game is played in the shadows. It is the realm of the spymaster, the sycophant, and the usurper. It is "bastardized" because it rejects the sanctity of the established order in favor of manipulation. kings fall bastard games
: Players can choose to treat NPCs as lovers/family or systematically "corrupt" them for personal benefit. The tragedy for the King is that he
: The game includes loot systems, various job classes (such as Dark Knight), and evolving abilities. He fails to realize that chaos is not
represents a specific strain of modern fantasy: the Anti-Hero Progression Story . It takes the traditional "Hero’s Journey" and corrupts it, placing the reader in the shoes of a protagonist who is not trying to save the kingdom, but conquer it—or burn it down trying.