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Games Workshop - White Dwarf -: Issue 110 -pdf-games Workshop - White Dwarf - Issue 110 -pdf-

For fans of the Old World, this issue included the "Dwarf Firethrower" rules and content for Warhammer Fantasy Roleplay . Finding Issue 110 Today

The most significant historical contribution of Issue 110 is its cover feature: the "advance release" of Warhammer Armies . At this stage in the hobby’s evolution, Warhammer Fantasy Battle (then in its 3rd Edition) relied heavily on Realms of Chaos books and generic army lists found in the core rulebooks. Issue 110 introduced the concept of dedicated army books—a business model that would define Games Workshop for decades. Written by Rick Priestley, the article provided complete army lists for the High Elves and the Orcs & Goblins. For the modern reader, these lists appear archaic and simple, yet they established the foundational asymmetry of the game: the elite, expensive point-per-model High Elves versus the low-cost, high-volume horde of the Greenskins. This issue marked the shift toward "army collecting" as a primary engagement with the hobby, moving away from small skirmishes to grand, thematic battles. For fans of the Old World, this issue

White Dwarf Issue 110, published in February 1989, is a foundational "Oldhammer" magazine featuring Wayne England cover art and critical rules for early Warhammer 40,000, including Eldar Titans and Space Marine infantry, alongside Dwarf Firethrower rules. Collectors often value this issue for its historical map of early Games Workshop store locations. For a detailed look at the 1989 issue, watch this YouTube video from A look at my oldest White Dwarf - 110 from February 1989! Issue 110 introduced the concept of dedicated army